Create SECURITY.md #1522

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tchiefin666 wants to merge 1 commit from patch-1 into main
tchiefin666 commented 2025-02-13 17:34:51 +01:00 (Migrated from github.com)
<lume-gltf-model id="model" mount-point="0.5 0.5 0.5" src="https://rawcdn.githack.com/trusktr/assets/18db535d6a29cdb181b7af9341a9fa1e2633c37a/scratchpad/holster/Holster3.glb" position="0 0.7 0"></lume-gltf-model>
<base href="https://rawcdn.githack.com/trusktr/trusktr/5056cefe67fba007cbf3c9a2e927d404edca5797/scratchpad/holster/index.html"> <script src="../../template.js" importmap="./importmap.js"></script> <lume-scene id="scene" webgl="" environment="https://rawcdn.githack.com/trusktr/assets/3437564ac855bb0551c25ae990aff94db488c36e/scratchspace/liminal-type/Grad_Hdri_05.jpg"> <lume-camera-rig min-distance="5" distance="10" dolly-speed="0.005"> <lume-point-light id="light" slot="camera-child" intensity="2500000" color="white" position="500 500 500"></lume-point-light> </lume-camera-rig> <lume-gltf-model id="model" mount-point="0.5 0.5 0.5" src="https://rawcdn.githack.com/trusktr/assets/18db535d6a29cdb181b7af9341a9fa1e2633c37a/scratchpad/holster/Holster3.glb" position="0 0.7 0"></lume-gltf-model> </lume-scene> <script type="module"> import 'lume' import * as THREE from 'three' // Temporary: the new default in the next Lume release (for physically correct lights) scene.physicallyCorrectLights = true light.decay = 2 </script>

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